Of course, placing the butcher's shop outside will prevent any and all miasma generated by rotting, but the dwarves won't haul the inedible parts away unless their global orders allow to "gather refuse from outside" ( o- r- o) To minimize the amount of miasma created, in case the rotting parts are not removed fast enough, a butcher's shop should always be blocked by a door. Note that butcher shops can become cluttered quickly, because most animals create a large number of different items of different categories when butchered, so make sure that you have nearby stockpiles for refuse, raw hides, meat, prepared organs and fat. Ergo, butchering certain creatures can have fun results.Ī butcher's skill affects the speed of butchery, which can be important for processing a large number of corpses before they begin to rot. The tool used for butchery will also be covered in the blood of the creature being butchered. You will then proceed to butcher the corpse, dropping all of the products on your tile also note that small animals, like ravens, cannot be butchered. Then select " butcher", press → and select the corpse that you want to butcher, press → again and pick the tool that you want to use. This can be any object with a sharp edge (i.e.has an EDGE attack type), from bladed weapons and tools, up to bolts and sharpened rocks. Equip a cutting implement or, alternatively, drop it on your tile.If the corpse is on the ground, move onto its tile.If the corpse is in your inventory, drop it or equip it by removing it.Note that while a butcher's shop also has the "Extract from dead animal" task, this requires a certain type of living trapped vermin, and it is not done by a butcher, but by an animal dissector. See each animal's page for a breakdown of what happens when you break that animal down. The type and number of objects produced from butchering a creature varies greatly, since not all creatures have the same parts. Only live untamed vermin can be butchered this way, dwarves will not butcher tame ones or the remains of one.ĭwarves will not butcher the corpses of sapient creatures (due to the ethic), and the corpses of tame creatures cannot be butchered (they must be slaughtered while still alive). Any caught live ones are automatically queued for butchering: a dwarf will carry an animal trap containing one to a butcher's shop and butcher the vermin inside as if it were a corpse. If a hunter successfully kills his target, he will haul the corpse and place it directly inside an appropriate butcher's shop, but unless your butcher happens to be idle at the moment, the corpse will likely be removed from the workshop and placed in a stockpile.Ĭertain exceptionally large species of vermin, creepy crawlers in particular, can also be butchered for a small amount of meat. During this job, the butcher will pick up the corpse, haul it to the workshop, and then slowly process it into individual parts at a speed based on skill level and clutter (which can take a long time for particularly large creatures such as forgotten beasts). If "Automatically butcher carcasses" is enabled in your Standing orders, then any valid corpse located either in a stockpile or within 43 squares of a butcher's shop will be automatically queued for butchering. Only tame/trained creatures can be slaughtered. If multiple creatures are flagged for slaughtering, only one slaughter job per workshop at a time will be created. If "No automatic slaughter" is enabled in standing orders, then nothing at all will happen, since the "slaughter animal" job cannot be added manually. As mentioned above, slaughtering living animals is instantaneous - the moment the dwarf sets foot in the workshop, the animal dies and its body is split into individual parts. A butcher will then take the job and walk up to the animal, lead it to the butcher's shop, then strike down the creature. Assuming you have enabled "Slaughter any marked animal" in your Standing orders, a Slaughter (Tame) job will be queued to the next available Butcher's Shop. To slaughter an animal, go to the u ( Creatures) screen, then the Pets/Livestock tab and click on to flag (or un-flag) for slaughtering. While both produce the same results (food and raw materials), they have distinctly different inputs - butchering is done on dead wild creatures (and takes a significant amount of time to perform), while slaughtering is done on live tame/trained creatures (and is instantaneous). The work of a butcher is divided into two distinct categories: slaughtering and butchering.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |